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Guild War

You unlock Guild War together with the Guild feature — at the team level 30. In Guild War, Guild Champions use teams of titans and heroes to destroy other Guilds' fortifications and receive points. The Guild that scores more points wins.

The Guild War menu contains information about the upcoming Guild War: in the Defenders section, you can see the hero and titan teams that you have assigned to defend your Guild's fortifications. This menu also includes the Guild War timer and the Attack! button, which opens the battle map.

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Guild War is held each day from Monday to Friday. It starts at 9:00 AM UTC and ends at 8:00 PM UTC.

Guild War Season results are calculated every Friday after 8:00 PM UTC. If Guilds earn the same number of points during the Guild War Season, their places are determined according to the results of the previous week. Note that their league is not taken into account.

For example, if a Guild took first place the previous week, in the case of a draw, it would be the first in the current week as well. The same rule works when a Guild moves to a new league: if this Guild took first place the previous week and then moved to another league, in the case of a draw, it would also be one of the first in the new league the current week.

Based on a week's results, top and bottom ranking Guilds also fight for a chance to get into a higher league on Saturday.

Basics

A Guild can participate in Guild War only if at least 10 of its positions are defended. To meet the requirement, the Guild Master or Generals need to select at least five Champions. Champions are the Guild members who can participate in Guild War.

You can apply to become a Champion or ask your Guild Master or Generals to make you one via the Guild chat or private messages. To become a Champion, you need to have at least three titans.

To set up a defense team, open the Guild War window and press the green Gather team button. After that, choose characters and press OK.

To change your current teams of defender heroes and titans, click the green pencil button on the main Guild War screen. The changes will be applied the next day when the Guild War starts.

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A player who has left or has been kicked from a Gold league Guild cannot become a Champion of another Guild (regardless of its league) until the end of the current Guild War week on Saturday, 8:00 PM UTC. This restriction does not apply to the Guild the player left.

Players can switch Guild without the Guild War restriction between Guild War Seasons, e.g., on Sunday.

Champions

On the Guild War map, the Guild Master or Generals can assign targets for Champions to attack the next day. The player assigned to the attack will see a red dot above the fortification. To see the assignments of other Champions, click the fortification or open the list of targets by pressing the General Commands button.

Qualifying, Bronze, and Silver league Guilds can have up to 15 Champions and 30 positions on the Guild War Map. Gold league Guilds can have 20 Champions and 40 positions. However, if a Silver Guild meets a Gold one in a match, the Gold one will also have 30 positions, though all 20 Champions will be able to participate.

Note

Each Champion gets two attack attempts a day. In case a Silver Guild meets a Gold one in a Guild War, several Gold Champions will not be able to use their attacks because there will be only 30 attempts for the whole Guild.

The hexes on the map represent titan teams, and the squares represent hero teams. Click a fortification to view the assigned teams.

Fortifications become available for attack consecutively:

  1. First, you can attack Mage Academy, Barracks, Lighthouse, and Bridge.

  2. Your Guild must defeat all three Bridge defender teams to gain access to the second zone. It includes Foundry, Spring of Elements, Bastion of Fire, Bastion of Ice, and Gates of Nature.

  3. To attack Citadel, your Guild must fully capture one of the fortifications: Gates of Nature, Bastion of Ice, or Bastion of Fire. It is not necessary to seize all these fortifications to breach the way to the Citadel.

You can do battles both manually and on auto. Also, you can pause battles for two minutes. If you decide to skip a battle, it will be finished on auto.

When being under attack, a fortification slot becomes locked for up to three minutes. Once the battle ends, the position is unlocked. This feature prevents players from attacking the same position simultaneously.

Note

If you start a battle right before the end of a Guild War, it will be finished and affect the results.

Guild Master and Generals can plan the defense in the Plan tomorrow's defense tab.

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One hour before the beginning of Guild War, the defenders' positions become fixed. Any changes made after that time will only apply to the next War.

You can view a complete list of participating Champions from both Guilds, their teams, and the number of attempts left. To do so, open the Guild War menu and click on the blue button next to the Guild's name:

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Match

The points earned in Guild War matches determine the Guild's placement in ranking. You can find information on server leagues and current or previous week's results by clicking the Leagues button on the main Guild War screen.

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There are four leagues in Guild War:

  • Gold league includes six Guilds;

  • Silver league includes 10 Guilds;

  • Bronze league includes 30 Guilds;

  • Qualifying league includes all other Guilds on the server.

The number of points a player earns when attacking a position depends on the percentage of health they took from the opponent's team. The total number of points for capturing a fortification depends on the fortification type and the number of slots it has.

In the Qualifying league, the maximum number of points a Guild can earn in one Guild War also depends on the average level of players. The 20 points for capturing a position are multiplied by the average level of the highest team level players from both Guilds.

For example, the average level of the highest-level participants in the first Guild is 83.8, and in the second Guild, it is 80. In this case, the earned points will be multiplied by (83.8 + 80) / 2 = 81.9.

Guilds in the Bronze, Silver, and Gold leagues earn 20 points for eliminating an opponent's fortification slot and bonus points for capturing the entire fortification (i.e., all its slots).

 

  • Guilds in the Bronze and Silver leagues can earn up to 1200 points in one Guild War match.

  • Guilds in the Gold league can earn up to 1400 points in one Guild War match, as they have more fortification slots.

If an opponent's fortification slot does not have a defense team, you can earn points for capturing it without spending an attack attempt. Just select the fortification slot and press Earn Points.

You can check the results of your Guild's previous matches by opening the Log tab in the Guild War main menu.

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Click the More button next to a match record to view additional information, such as earned points, replay, participating teams, etc.

Score and Ranking
Transtion matches

The transition matches from one league to another take place on Saturday. Depending on the position, Guilds fight to move up to a higher league or to keep their place in the current one.

If you have no opponent on Saturday, this means that at the end of the week, your Guild secured a place in the middle of the league.

Transition matches are formed based on the results of the week in reverse order: the first-place Guilds of the lower league will fight with the last-place Guilds in the upper Guild for their places.

  • The top six Guilds from the Qualifying league fight against the bottom six Guilds from the Bronze league.

  • The top four Guilds from the Bronze league fight against the bottom four Guilds from the Silver league.

  • The top three Guilds from the Silver league fight against the bottom three Guilds from the Gold league.

Note

Only the three bottom Guilds in the Gold league participate in the transition matches. The top Guilds do not participate, as they have already reached the highest league.

For example, transition matches from the Bronze league to the Silver one will look like this:

  • The 1st Guild in the Bronze league fights the 10th Guild in the Silver league.

  • The 2nd Guild in the Bronze league fights the 9th Guild in the Silver league.

  • The 3rd Guild in the Bronze league fights the 8th Guild in the Silver league.

  • The 4th Guild in the Bronze league fights the 7th Guild in the Silver league.

The victorious attacking Guild does not necessarily take the position of the defeated one. The new place depends on the number of vacant spots in the new league and the Guild ranking in the previous league.

The transition of a Guild from one league to another takes place on Saturday night after the end of transition matches. If a transition match ends in a draw, both Guilds stay in their leagues.
 

Click the Leagues button in the Guild War menu to check how many Guilds take part in the transition matches (1). Here you can also see what top Guilds are to fight in the transition matches. Such Guilds have a green arrow next to their banner (2).

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Rewards

By clicking the Rewards button in the Leagues tab, you can view all the rewards your Guild can receive according to the results of the Guild War week and the daily rewards.

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Guild members receive Guild War Trophies by mail:

  • From Monday to Friday, all Guild members receive a reward at the end of the day if their Guild participated in a daily Guild War match. This reward depends on the match results and the player's Champion status.

  • At the end of the week. The weekly reward depends on the Guild's ranking.

Note

In the transition matches on Saturdays, Guilds defend their place in the league or fight to move to a higher league. So no Trophies are granted after them.

There are three types of Trophies:

  • Gold Guild War Trophies are granted only to the Gold league Guilds.

  • Silver Guild War Trophies are granted to the Silver and Gold league Guilds.

  • Bronze Guild War Trophies are granted to Guilds of any league.

You can exchange Gold Trophies for Silver and Silver Trophies for Bronze, but not vice versa. To make an exchange, visit the Guild War Shop.

You can access the Guild War Shop by clicking the Merchant tab in the upper-left corner of the Guild War screen:

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You can also select the Guild War Shop tab when you open any other Shop:

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Here you can spend Guild War Trophies to purchase unique Champion's skins, Titan Potions, Chests of different rarity, enchantment runes, and Soul Stones of Arachne, Jhu, Yasmine, and Ziri.

You cannot refresh this shop, and the goods are always the same.

Guild War Shop
FAQ

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